void setup(){
size(300, 300);
}
void draw(){
draw_penc();
}
void draw_penc(){
background(200, 150, 0);
noStroke();
fill(#800000);
beginShape();
vertex(mouseX, mouseY);
vertex(mouseX+10, mouseY-30);
vertex(mouseX+30, mouseY-10);
vertex(mouseX, mouseY);
endShape();
fill(r, g, b);
quad(mouseX+10, mouseY-30, mouseX+80, mouseY-105, mouseX+100, mouseY-85, mouseX+30, mouseY-10);
fill(#F3E5AB);
quad(mouseX+80, mouseY-105, mouseX+80+70-60, mouseY-105-75+64, mouseX+100+70-60, mouseY-85-75+64, mouseX+100, mouseY-85);
fill(0);
triangle(mouseX, mouseY, mouseX+5, mouseY-15, mouseX+15, mouseY-5);
}
void mousePressed() {
r = random(0, 255); g = random(0, 255); b = random(0, 255);
}
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